1422 How Take Giants Down
These dudes were quite scary! They needed ten thousand flashes to get killed! That was simply too much!
My glaive wasn’t enough, and now I had to rely over my soulers to take them down.
These suited dudes were trouble! There was also something scary about them. They were able to take down many of my soulers at the same time.
Taking one of them down cost almost one hundred of my soulers! That was insane!
However I didn’t give the order for Lucas to retreat. In fact, amidst all my forces, soulers and reapers were the only ones able to kill these crazy dudes.
But when the other geared warriors of mine stepped in, things changed.
My Bulltor like warriors were crazy! Their strength was quite formidable and it seemed these suited dudes got something against brute strength.
And when the shield bearer, like warriors, stepped in, used their combined skills, the losses of my soulers fell by a great margin.
From one hundred, only ten or even less would fall in exchange for taking down a single dude of them.
“Time to give you a little boost,” once I saw this, I knew it was time for me to help. I took tons of my bones out, and started to gush the energy inside the tripod artefact.
The tripod would boost my strength, defence, speed, and even healing. The moment I used it, the scale of battle shifted all of sudden.
The suited dudes who proved to be troublesome to deal with turned magically into weak and vulnerable foes, ones who got crushed much easier than before.
I didn’t try out my gravity board as I didn’t need to do so. Since the first souler flashing at any of these flying dudes, he’d lose his ability to fly and fell to the ground, unable to fly again until he’ll die.
Like this, the aerial advantage they got was nullified by my forces. At the same time, they became the common target of other warriors as well.
Not to mention falling in the middle of my forces made it impossible for them to find each other, regroup, and form a strong defensive formation or something like this.
That meant the ones that got hit were doomed to die at the end. The best thing they could do was to activate their weapons and release whatever they could at my forces.
In the end this ended up with nothing thanks to my shield bearer like forces. Watching the scale of battle change in such a way and the speed of taking down the mighty suited forces of the enemy went this smooth made me laugh.
That was the hardest troop in the enemy ranks, and they ended up dead by the hands of my boys.
As for the one eyed giants, they were indeed a little weaker. However they have a very troublesome ability.
If they didn’t get every single rock of their bodies smashed into dust, then they’d regenerate and return to full health perfectly once again in a few minutes.
I saw it! Saw many of the once gotten destroyed one eyed rocky giants stand up again, with their smashed parts returning magically back to reattach with their bodies.
“They are like immortals, but they aren’t totally immortal,” I muttered this to myself, while thinking about how the ones I hit before got themselves healed already without realising this till now.
When I augmented the stats of everyone on my side, this changed. The hits of my forces were enough to smash lots of their bodies, and I noticed that when their entire bodies got smashed, they wouldn’t resuscitate again.
“Listen up, the one-eyed rocky giants have such a troublesome feature…” When I realised this point, I held my horn and spoke to all of my warriors around.
As for my generals back there, I sent them messages, informing them about what they should do to kill these troublesome dudes.
How about telling us how to kill those flying suits? They are invincible! Legend asked, trying to get the secret behind such a troublesome enemy.
It’s easy, just let the soulers flash and they’ll lose their ability to fly
We already noticed that! he argued, And it didn’t work! They ended up flying again without having much wounds on their bodies! And when they returned to fly, their wounds started to heal
Just make the soulers hit them on intervals, and they won’t fly
I thought about that. But how to kill these dudes then?
Use simple offensive troops, use normal brutal force to take them down I paused before adding, In the forces I left, there are enough defensive forces. Use them to defend your side and keep these suited dudes on the ground using soulers. Then kill them using everyone else
Ok, will try this out
It worked with me, and will work quite fine with you I knew there was something different. I got my troops boosted by my trips artefact. But that wouldn’t really matter.
The number of strong enemies left at their shields wasn’t that high to begin with, not like what my forces were facing at the moment.
The enemy sent tons of these suited guys over to my location, trying to submerge me with these dudes and kill as much of my forces as possible.
Comparing the two together, it wasn’t that hard to get rid of these annoying suited troops at Legend and others’ places.
I kept leading my forces here, supporting them with my tripod after spreading all I got to everyone else.
I also sent the right way to handle these suited dudes as I told Legend about.
I didn’t use too many bones this time, and so the boosts I gave to my forces weren’t anything like what I used before when dealing with the Hescos.
After all, at that time, I was using one artefact to counter the effect of another on my forces. And that costs too much energy to do so.