Chapter 12

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nTranslator: – – Editor: – –

n“Becoming a fire mage seems like a waste now. No, it is a waste. Stat check!”

nName: Lee Jiwon

nLevel: 0 Death count: 0

nTitle: Earth’s First Deva

nHP: 610000

/610000 MP: 122000

/122000

nStrength: 1220 Agility: 1220 Vitality: 1220

nWillpower: 1220 Intelligence: 1220

nResidual stat points: 0

nFatigue: 0

nSpecial Effects: Luck Boost (X 1), immune from all status effects

nPhysical attack: 3660 Physical Defense: 1220

nMagical attack: 3660 Magical Defense: 1220

nI stopped by a bench on the way to Bukhansan and took out my notes. I reread the fire mage skill guide I had written down.

n“I did not know that I could have learned the Unrivaled skill when I wrote this. Actually, I never expected to get the 200 stat points as the first deva.”

nThere were many changes to the plans I made. They were all good changes, but the problem was that they were all too good!

nThe fire mage path was not a bad path, for sure. It had better damage compared to the other elemental mage paths and came with burning damage, as well. Later down the skill tree, there was a ranged skill you could learn that rained fire on your enemies so hot that it could chase demons back to Hell…

nEven though I thought that, it seemed like a waste of points just to become a ranged type.

nIn the future, I would be gaining 20 stat points every time I leveled up. I was going to get twice the points from level 1 on!

n“The answer has to be melee, right?”

nWhat was one thing that devas feared the most? It was the death penalty!

nYou lost 2 points to all your stat points every time you died, adding up to 10 points in total.

nA simple death meant you lost a whole level that you worked so hard for.

nThe restorative item that helped you recover those lost points was only dropped by boss monsters. Normal and elite monsters didn’t drop it.

nRandom chests found in dungeons sometimes carried rank 1-10 restorative items, but the spawn chance was too low.

nAs a result, you couldn’t find the items on the market.

nThe items were so rare, there was never a set price on them and they always fluctuated. I remember that a rank 1 recovery item was selling for 500,000 golden rings. Everyone believed that it was better to buy other items at that price to compensate for the penalty. Soon, people came to believe that recovering from the death penalty was just impossible.

nUnless you were exceedingly wealthy, of course!

nThat was why fighter jobs were so rare. They were the most dangerous and always so close to death. It was also why successful fighters received a lot of recognition.

nThe roses of all fighters were the tankers.

nAny guild that didn’t have a main tanker as a part of their ranks was considered low rank. The tank role was irreplaceable during boss raids.

n“Well. I do have that choice, but the skill point shortage from the Unrivaled skill is going to be rough.”

nOne of the differences between melee and ranged jobs was the utilization of skills.

nFighters had a number of skills under their belts, but they were more known for their ability to fight with their weapons.

nThey also fought with skills that would boost their attack or provide support.

nRanged jobs, on the other hand, largely fought with only skills.

nJobs like mages, clerics, and conjurers used skills as their main way of attacking. Even archers used skills, rather than just their arrows.

n“I’ve already used the extra 10 points the title gave me, but they definitely weren’t a waste. At this point, I’ll be behind other devas in terms of skills. Was that why they were all melee?”

nI hadn’t thought about it too much during my previous life, but now that I think about it, the guys that had the Unrivaled skill were all fighters.

nThey had probably lost more skill points than I had.

nThey probably had to switch to fighter jobs to make up for that loss!

n“The status immunities mean that they would have to be hit with a lot of debuff attacks for debuffs to work. They would be next to useless trying to fight from the rear lines. That means that learning Unrivaled forces you to go melee. None of them switched without a reason.”

nAfter looking through my notes for a long time, I made a large X over the fire mage section.

nIt was an unexpected variable, but a favorable one nonetheless.

n“Fine. I’ll go melee, too! My situation may be better than the rest of them, but that doesn’t mean I need to take some other route. And I’m pretty confident I’ll do well as a fighter. Heck, this seems better, doesn’t it?”

nAfter reconfirming my decision, my heart felt lighter.

n“Since I’ve decided to be a fighter…I’ll go with dual-wielding. I wanted to be one in my past life, but with my abilities then, I couldn’t even dream about it.”

nAfter becoming a deva, you didn’t choose a path. There was no path description on your stat menu.

nThe equipment, skills, and position you used decided whether you would be a fire mage, ice mage, two-handed sword dealer, two-handed sword tanker, shield tanker, mace wielder, archer, ranger, martial artist, assassin, shield and sword tanker, beast tamer, summoner, alchemist, healer, buffer, or sorcerer.

nThe weapon I liked the most was the two-handed spear.

nIt had the most damage out of all melee type weapons and while it was slower than a one-handed sword, it was faster than the two-handed sword and the two-handed mace.

nIt also had decent range, after the whip, scythe, and chain sword, which I also liked.

n“I can also defend pretty well with it, too…”

nIt didn’t do as well as a shield and sword combo, or a two-handed sword, but it definitely did better than a two-handed mace or chain sword.

n“I really like the spear’s flip skill, too.”

nBack then, there was a pretty famous spearman that favored using the flip skill.

nHe was a spearman and a sub-tanker that was envied by other spearmen.

n“Well, there won’t be any monsters spawning or golden rings and items dropping any time soon. Let’s just be happy with a well laid out plan.”

nUnder the crossed out X, I wrote down “spearman”.

n“Done. Let’s get going…”

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